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Monster train save location11/8/2023 Its only downside is it needs help with big units which I feel the Awoken has a little trouble dealing with.Įach Clan starts with a Clan basic card, which is Restore for the Awoken The decks are also pretty easy to build because you just want as much healing and spikes as you can get and you will have a pretty decent deck no matter what. Spikes is great at killing bosses and small units. However, this is something I haven’t experimented with personally.īristling is the best in almost every scenario. There is one possible idea I can see with this card: repeatedly damaging and healing it to try to draw for a specific combo card you want. If you get sharpen or pyre shards in your starting 5 extra cards maybe it’s worth trying. The early game is going to be really rough and even though you are drawing extra cards it doesn’t mean you can play them all. It starts with the most health but it doesn’t deal damage in any way. The 2 big downsides to this unit are that Bristling exists and it’s not the best boss fighter unless you have a lot of regen.Ĭultivating is the worst of the bunch. Bristling: Spikes 10/20/40 (When attacked deal damage equal to the number of spikes)Įxplosive is something I have experimented with and it does a pretty good job as a front line killer. Cultivating: Revenge: Draw 1 (Revenge triggers when damage is dealt) Health:40/100/200.Explosive: Rejuvenate: 15/30/60 (Rejuvenate triggers on heal even at full health).Meet The Sentient: the leader card of the Awoken. If you have damage dealers, make sure they have a tank and give the tanks health.You only really get units after the first 4 fights.If not playing a deck with a lot of direct damage, I like to start with units in the 2nd and 3rd card to make sure I get a chance. Killing the collectors is very important.Find what you want to do with the deck and stay with it.Keep your deck low on cards (I like 22-25 range) toward the mid game – late game.Always look at free information before picking units (that means look at upgrades before picking unit).Pretty much value first unit upgrade over spells upgrade.Small units tend to deal the damage or some kind of annoy effect and Big units tend to be low damage but if not cleared the small ones will do to much damage. I tend to rate Boss killing to be the most important because that is what it takes to win the game, and if you can’t kill him the pyre is probably not going to help. I feel in this game there are 3 puzzles to solve Small Units (tend to be the back line), Big Units (the beefy front line that you need to clear to get to the back), and Boss (the last guy. 10/10 is one of the best at this phase of the game. In the following sections I will rate and give a brief overview of each card in the clan. This is the second part of a series where I introduce you to how I play each clan and think about the cards.
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